![]() I love Astoria, my little wolf-headed hunter from my first campaign, my only remaining original squad member who tried her best to finish off the final battle on her own like she had with so many battles before, but it was just too far beyond her. The level of attachment I feel for some of these mostly procedurally generated characters is absurd. Tactical RPG heavy on characters and the interaction between them. I've played 17 hours of it since I bought it, which is frankly a ton for my gaming habits in such a short period of time. I also picked it up recently during the winter sale. And this can be changed at any point by the host. To assign just go into the character sheet and pick who controls them, or when you first get them at the start up menu. ![]() ![]() If the person they are assigned to isn't around then they will be treated like they are unassigned. When recruiting sometimes the characters won't show up for other players, just hit randomize once and that should fix it for the other players.Īnd in general it's better if a single person is handling a lot of the stuff on the overworld as it can get messy if you are all fighting for it.Īlso with the characters make sure you assign them to people as otherwise people will likely accidently use them. After a bit it shouldn't be an issue, but early on it can lead to some accidental choices. So especially the slowest reader needs to be careful as you can be clicking along the story and reach a choice spot and click something. ![]() I should note with multiplayer that when one person makes a choice it's made for everyone, it's not a vote based system. It shouldn't take that long to get a chance to get another character. Click to shrink.It's really not that bad. ![]()
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